Had a spare moment to put this together. I’m really keen to use a character with nice big eyes in a client project sometime, getting seriously tired of Tiny Head Enormous Limbs design trend that seems unwilling to die : )
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I was hunting around for a text-only, minimal, retro type of social site, like the old days of message boards and chat rooms when I came across Ello. I have some stuff up there now, it makes a nice break from Instagram.
refresh the page to see a new layout. Math.random() !
This is a fullpage version I using the same rand() function but with some simple animated gifs.
I posted this to Instagram and then immediately found some small area that I thought was incomplete. Such is life.
A story I wrote in October 2017, illustrated in panels and optimised for mobile.
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You know what’s quite nice? Autodesk Sketchbook. It’s a bit nicer than the Photoshop tablet app because it has BLENDING MODES. Jeez.
One of the mainstays in my collection of thoughts on design philosophy is that restrictions aid creativity. Limited colour palettes, size/shape constraints, pixel art and even time restraints help mold the outcome by organising the creator’s problem solving approach. I’ve always admired the ‘every days’, ‘100 images in 100 days’ type thing that people are able to do, and often how much time they’re able to put into these projects.
I’m not so lucky in the time department so I’m revisiting my roots in ballpoint pen with these 20 min sketches, photographed with a phone and coloured quickly and simply in Sketchbook.
Sadly upon updating to a newer version of Stencyl the working files became corrupted. This is the last build of the game that survives, apologies to Dan for not implementing the evil cyborg bears he built for this game.
Submission for LoopdeLoop.org “a bi-monthly animation challenge”.
Animating some vectors I was playing with.